Skip to content
Stove
Last Updated

Guides you through downloading the STOVE SDK per platform and adding it to your project.

SDK Download and Installation

Supported Environments


Before applying the SDK, please check the environment requirements below first. If the environment does not match, errors may occur during the build or initialization.

Platform Requirements
Android SDK 2.7.0 or higher: API 24 (Nougat) or higher
SDK 2.6.1: API 23 (Marshmallow) or higher
iOS SDK 2.9.0 or higher: Xcode 26.0 or higher, iOS 15.0 or higher
SDK 2.8.0: Xcode 16.0 or higher, iOS 13.0 or higher
SDK 2.7.0: Xcode 15.0 or higher, iOS 13.0 or higher
SDK 2.6.1: Xcode 14.0 or higher, iOS 12.0 or higher
Unity Multiplatform: Unity 2022.3.10f1 or higher | PC only: Unity 2019.4.41f2
Unreal Multiplatform: Unreal 5.4.4 or higher | PC only: Unreal 4.26 or higher
PC Windows 10 or higher, 64-bit. If you need 32-bit support, contact STOVE technical support.

Adding the SDK per Platform


The STOVE SDK is provided per mobile/PC environment as follows. Download the item that matches your game environment and add it to your project.

Category Delivery format Description
Mobile SDK Android (Gradle) Add modules as Gradle dependencies
iOS (Podfile) Add modules via CocoaPods; download Frameworks separately from git
Unity Package Download the needed modules as unitypackages and import them into the project
Unreal Plugin Download the needed modules as plugins and add them to the project
PC SDK PCSDK3 Packages provided per Native / Unreal / Unity environment

The STOVE launcher is downloaded from a separate guide
ㅁ The STOVE launcher (Sandbox / Live) used for PC game development can be downloaded and set up in the STOVE PC Client guide.

Mobile SDK


This covers the SDKs and sample projects needed to integrate the various features STOVE provides, such as authentication, in-app purchase, and marketing.

Unity Package

Download the packages you need and add the required STOVE SDK modules for each OS.

Module packages

Unreal Plugin

Download the packages you need and manually add the required STOVE SDK modules for each OS.

Module plugins

Unreal SGSIAP2 (new in-app purchase API) update notice
ㅁ To use StoreKit 2-based SGSIAP2 on iOS, replace the existing SGS_IAP plugin with the SGS_IAP_StoreKit2(iOS) plugin.
ㅁ The new plugin includes the SGSIAP2 import statement, framework references, and the binary (SGSIAP2.embeddedframework).
ㅁ The two plugins cannot be used at the same time.
ㅁ For details, see the Changes when applying SGSIAP2 ↗ guide.


Can't access the iOS repository?
ㅁ If you cannot access the git environment, contact the publishing technical contact.

Android

Add the required STOVE SDK modules in the Gradle file (usually app/build.gradle).

iOS

Add the required STOVE SDK modules in the Podfile.

Can't access the iOS Framework?
ㅁ If you cannot access the git environment, contact the publishing technical contact.

PC SDK (PCSDK3)


This is the SDK used to integrate the STOVE platform in a PC environment. Download the package that matches your game engine and build environment.

Which package should I download?
Full : The package for integrating with the new API introduced in 3.5.0. Choose this when starting a new integration.
Partners : The package for games already integrated with the 3.4.x API. Choose this to move up to the latest version while keeping your integration code as it is.

Native / Unreal

  • Includes the Native Assembly and Extern Header applicable to Native and Unreal environments.
  • Provided for windows 64bit(x64). If you need 32bit(x86) support, contact STOVE technical support.
Download Applies to Release date
PCSDK_Full_C_3.5.1.0_x64.zip New API integration 2026-09-10
PCSDK_Partners_Cpp_3.5.1.0_x64.zip Keeping the existing 3.4.x API integration 2026-09-10

Unity Module

  • Includes the Native and .NET Assembly for the SDK modules.
  • Provided for windows 64bit(x64) with il2cpp. If you need 32bit(x86) or Mono support, contact STOVE technical support.
Download Applies to Release date
PCSDK_Full_net46_CSharp_3.5.1.0_x64.zip New API integration 2026-09-10
PCSDK_Partners_net46_CSharp_3.5.1.0_x64.zip Keeping the existing 3.4.x API integration 2026-09-10

External Platform Integration Module (APIModule)

  • This module lets a game use STOVE platform features even when it is serviced on a platform other than STOVE, such as Steam.
  • Only Steam is supported for now. Native and Unity(.NET) environments are provided separately, for windows 64bit(x64).
Download Applies to Release date
APIModule_1.0.0.0.zip Steam integration · Native 2026-08-14
APIModule_NET_net46_1.0.0.0.zip Steam integration · Unity(.NET) 2026-08-14

STOVE launcher (Sandbox / Live) downloads are covered in a separate guide
ㅁ For the STOVE launcher used in PC game development and how to set up developer mode, see the STOVE PC Client guide.



Need to contact us directly? stove.developers@smilegate.com